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    <title>JohnArmitage.net - DreamBuildPlay</title>
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    <copyright>John Armitage</copyright>
    <lastBuildDate>Fri, 04 Jan 2008 18:19:00 GMT</lastBuildDate>
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      <dc:creator>John</dc:creator>
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      <body xmlns="http://www.w3.org/1999/xhtml">One of my new year's resolutions, or more
like goals really, was to get back into XNA and game development.  I have slacked
off a bunch on this for the past year.  So much so that I completely missed the
official release of XNA 2.0  and...AND.... the new Dream Build Play contest!<br /><br />
Right now it's just the Warm-Up Challenge.  <a href="http://www.dreambuildplay.com/main/default.aspx">http://www.dreambuildplay.com/main/default.aspx</a><br /><br />
I have been out of it long enough now that I don't think I will make the January 27th
deadline.  But I'm going to try.<br /><br /><p></p><img width="0" height="0" src="http://www.johnarmitage.net/word/aggbug.ashx?id=2e21be3a-58eb-40f6-a84a-b338f5b13cdd" /></body>
      <title>Dream Build Play 2.0</title>
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      <pubDate>Fri, 04 Jan 2008 18:19:00 GMT</pubDate>
      <description>One of my new year's resolutions, or more like goals really, was to get back into XNA and game development.&amp;nbsp; I have slacked off a bunch on this for the past year.&amp;nbsp; So much so that I completely missed the official release of XNA 2.0&amp;nbsp; and...AND.... the new Dream Build Play contest!&lt;br&gt;
&lt;br&gt;
Right now it's just the Warm-Up Challenge.&amp;nbsp; &lt;a href="http://www.dreambuildplay.com/main/default.aspx"&gt;http://www.dreambuildplay.com/main/default.aspx&lt;/a&gt;
&lt;br&gt;
&lt;br&gt;
I have been out of it long enough now that I don't think I will make the January 27th
deadline.&amp;nbsp; But I'm going to try.&lt;br&gt;
&lt;br&gt;
&lt;p&gt;
&lt;/p&gt;
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      <category>DreamBuildPlay</category>
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      <dc:creator>John</dc:creator>
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        <p>
A week late, but Microsoft has finally come out with the first contest in <a href="http://www.dreambuildplay.com/main/HowToPlay.aspx">Dream
Build Play</a>.  The Challenge is to create a game based on the Spacewar Starter
Kit.  Use the codebase, content or both.  They also mention that you can
use the <a href="http://www.garagegames.com/products/torque/x/">Torque X tools</a>. 
Very nice....  I already have my ideas, do you?
</p>
        <p>
Games must be submitted between February 21st - 28th.
</p>
        <p>
Go read at <a href="http://www.dreambuildplay.com/main/HowToPlay.aspx">Dream Build
Play</a> to find out more.
</p>
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      <title>Dream Build Play</title>
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      <pubDate>Thu, 15 Feb 2007 15:46:34 GMT</pubDate>
      <description>&lt;p&gt;
A week late, but Microsoft has finally come out with the first contest in &lt;a href="http://www.dreambuildplay.com/main/HowToPlay.aspx"&gt;Dream
Build Play&lt;/a&gt;.&amp;nbsp; The Challenge is to create a game based on the Spacewar Starter
Kit.&amp;nbsp; Use the codebase, content or both.&amp;nbsp; They also mention that you can
use the&amp;nbsp;&lt;a href="http://www.garagegames.com/products/torque/x/"&gt;Torque X tools&lt;/a&gt;.&amp;nbsp;
Very nice....&amp;nbsp; I already have my ideas, do you?
&lt;/p&gt;
&lt;p&gt;
Games must be submitted between February 21st - 28th.
&lt;/p&gt;
&lt;p&gt;
Go read at &lt;a href="http://www.dreambuildplay.com/main/HowToPlay.aspx"&gt;Dream Build
Play&lt;/a&gt; to find out more.
&lt;/p&gt;
&lt;img width="0" height="0" src="http://www.johnarmitage.net/word/aggbug.ashx?id=bed13a68-5989-44b9-ab68-3f81374ab369" /&gt;</description>
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      <category>.NET;XNA;DreamBuildPlay</category>
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